Sound Chips : Namco 3-channel WSG 96 Khz) It was also available as a dedicated game using a "Mappy"-style cabinet. Game was available either as one of 2 kits to update a "Pac-Man" upright cabinet or cocktail table cabinet. This intermission is played after Rounds 5, 7, and 9. Once alone, they gaze in to each other's eyes and fall in love, with hearts appearing all around them. Blinky chases her off to the left, while Jr. This intermission is played after Round 3.Īct III - They Escape : Blinky moves from one bush to the another, startling Yum-Yum into releasing the balloon. Excited to see her, he meets her on a bridge and hands her the balloon, when we catch a glimpse of Blinky lurking behind a bush. can't get the enchanting young ghost out of his mind, so he proceeds to bring a balloon to her as a gift the next day. This intermission is played after Round 1.Īct II - The Gift : It seems that Jr. Pac-Man, keeping a watchful eye over her child, sees the commotion from her window and runs out to the yard to eat a Power Pill and chase both ghosts away while Jr. Blinky, hiding in the shadows, comes out from hiding to catch Jr. He spots Yum-Yum beyond the fence in his yard and goes outside to meet her. Pac-Man and a small ghost named Yum-Yum.Īct I - Jr. Pac-Man's story tells of the blossoming love between Jr. Pac-Man's intermissions are episodic in nature, like those found in "Ms. to eat the pursuing ghosts.Īs with previous "Pac-Man" games, intermissions are featured between certain levels. And, as before, numerous Power Pills litter the mazes that, when eaten, allow Jr. The Pac character is once again pursued by four ghosts (Blinky, Pinky, Inky and Tim) in his quest to eat all of the dots in each maze. Any mutated dots in the maze will disappear if the player loses a life. The bonus items that appear move around the maze and are now something of a mixed blessing, as not only will they destroy any Power Pills they come across, but they will also turn any normal dots they pass over into large dots that slow the player's movements considerably, but are worth more points than normal dots if eaten by the player. This time, the mazes have no exit tunnels through which players can make an escape. For the first time in the series' history, side-scrolling mazes were introduced, with each maze being two screens wide. Pac-Man features the character of Pac-Man's son. One of many sequels to the legendary "Pac-Man", Jr. Super Star Soldier (Tourvision PCE bootleg)Ĭredits Mameinfo and Mametesters Project Robert J. 25th April 1999: Dumped Omega Fighter Special. 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid. 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver. 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special. 0.89u3: Changed Z80 CPU2 clock speed to 5MHz. After showing bad rom errors, the game resets. 0.147u2: hap fixed clone Omega Fighter Special.
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